Discussion:
Play Starcraft broodwar over Internet (TCP/IP)
(too old to reply)
y***@videotron.ca
2005-10-09 23:20:36 UTC
Permalink
I am trying to play broodwar via Internet (TCP-IP) but not via
battle.net. It is easy to get it work via IPX/SPX on my lan but there
is no option to type a specific IP to connect with a friend.

Is somebody know how to do it?

Help will be grately appreciated.
Jin Il Kim
2005-10-10 16:22:02 UTC
Permalink
AFAIK, SCBW doesn't support direct IP connection.

Well, I recommend to log in to another small server if you can find. (NOT US
East/West)

- Silent[Control] - Next WCG Champ .
Post by y***@videotron.ca
I am trying to play broodwar via Internet (TCP-IP) but not via
battle.net. It is easy to get it work via IPX/SPX on my lan but there
is no option to type a specific IP to connect with a friend.
Is somebody know how to do it?
Help will be grately appreciated.
Luc The Perverse
2005-10-11 20:03:00 UTC
Permalink
Post by Jin Il Kim
AFAIK, SCBW doesn't support direct IP connection.
Well, I recommend to log in to another small server if you can find. (NOT
US East/West)
- Silent[Control] - Next WCG Champ .
They have all been shut down by Blizzard - because they were just being used
by people too godamned cheap to pay 10$ for the game.
--
"It's better to have rocked and lost than never to have rocked at
all." -John Flansburgh
sam
2005-10-11 20:57:24 UTC
Permalink
On Tue, 11 Oct 2005 14:03:00 -0600
Post by Luc The Perverse
Post by Jin Il Kim
AFAIK, SCBW doesn't support direct IP connection.
Well, I recommend to log in to another small server if you can find. (NOT
US East/West)
- Silent[Control] - Next WCG Champ .
They have all been shut down by Blizzard - because they were just being used
by people too godamned cheap to pay 10$ for the game.
Yeah, but they are also being used by people who have bought the game. Perhaps we should put everyone in jail, because some people commit crimes.

Face it, the BnetD project was shut down because people might play Starcraft on the Internet with their friends, and Blizzard will lose out if Battle.net isn't used as much (advertising and stuff).

Sam
Zealot The Crazy Lui
2005-10-12 04:32:32 UTC
Permalink
Post by sam
Yeah, but they are also being used by people who have bought the game. Perhaps we should put everyone in jail, because some people commit crimes.
Face it, the BnetD project was shut down because people might play Starcraft on the Internet with their friends, and Blizzard will lose out if Battle.net isn't used as much (advertising and stuff).
I'm not terribly sure they get a whole lot of money for advertising...
there's just a single banner, and it's only there during chat. There's
no real reason people with legit versions of blizz games can't play
together on b.net.
--
"No I'm saying that I'm a cow dung." - Stephen "Suupernuubie" Ung
"Eat a bag of hell." - Cyric The Mad
"I'm all for the girl on girl action, but it could put a strain on the marriage" - LTP

MSN:***@hotmail.com (BUT DON'T SEND E-MAIL!) YIM: ktwilson AIM: YahooKyleW
Zealot the Crazy Lui
Grand 16-Star General and overall director of AGSC operations for the Pronoun Army(and webmaster)
http://pronounarmy.homestead.com/ http://thirty-five-mil.blogspot.com/
re-vamped sig 11111010111.1001.10011
eudas
2005-10-12 05:31:10 UTC
Permalink
On Tue, 11 Oct 2005 21:32:32 -0700, Zealot The Crazy Lui
Post by Zealot The Crazy Lui
I'm not terribly sure they get a whole lot of money for advertising...
there's just a single banner, and it's only there during chat. There's
no real reason people with legit versions of blizz games can't play
together on b.net.
they probably make some, but most of their ads are "house" ads anyway (ads
promoting their own stuff).

i don't know much of the real details of how battle.net works as far as network
level stuff goes but one has to wonder how much lag it can really cause.

eudas
Inside of every silver lining, there's a big, dark cloud.
Zealot The Crazy Lui
2005-10-12 05:49:32 UTC
Permalink
Post by eudas
they probably make some, but most of their ads are "house" ads anyway (ads
promoting their own stuff).
Yeah, I forgot about that... I don't tend to look "up there." That
particular "revenue stream" is probably very small if not
non-existant. (especially compared to game sales/subscription fees)
Post by eudas
i don't know much of the real details of how battle.net works as far as network
level stuff goes but one has to wonder how much lag it can really cause.
Bnet causing lag? That doesn't happen, unless you have *extremely*
limited bandwidth. While in the game, you have only very limited
"ping/pong" type communications with bnet. When in-game, in the case
of Starcraft, your connection is peer to peer and only after the game
concludes do you resume regular communication with a bnet server.

Unless you want to conduct your own personal ladder or something, I
can't think of a reason to not use bnet. Anyway, you can do that with
the aid of a website quite easily on bnet.
--
"No I'm saying that I'm a cow dung." - Stephen "Suupernuubie" Ung
"Eat a bag of hell." - Cyric The Mad
"I'm all for the girl on girl action, but it could put a strain on the marriage" - LTP

MSN:***@hotmail.com (BUT DON'T SEND E-MAIL!) YIM: ktwilson AIM: YahooKyleW
Zealot the Crazy Lui
Grand 16-Star General and overall director of AGSC operations for the Pronoun Army(and webmaster)
http://pronounarmy.homestead.com/ http://thirty-five-mil.blogspot.com/
re-vamped sig 11111010111.1001.10011
Zealot The Crazy Lui
2005-10-12 06:25:49 UTC
Permalink
On Tue, 11 Oct 2005 22:49:32 -0700, Zealot The Crazy Lui
Post by Zealot The Crazy Lui
Bnet causing lag? That doesn't happen, unless you have *extremely*
limited bandwidth. While in the game, you have only very limited
"ping/pong" type communications with bnet.
Forgot to mention; unless you're getting /whisper messages from other
bnet users. Even that uses negligible bandwidth...
--
"No I'm saying that I'm a cow dung." - Stephen "Suupernuubie" Ung
"Eat a bag of hell." - Cyric The Mad
"I'm all for the girl on girl action, but it could put a strain on the marriage" - LTP

MSN:***@hotmail.com (BUT DON'T SEND E-MAIL!) YIM: ktwilson AIM: YahooKyleW
Zealot the Crazy Lui
Grand 16-Star General and overall director of AGSC operations for the Pronoun Army(and webmaster)
http://pronounarmy.homestead.com/ http://thirty-five-mil.blogspot.com/
re-vamped sig 11111010111.1001.10011
eudas
2005-10-13 05:39:57 UTC
Permalink
On Tue, 11 Oct 2005 22:49:32 -0700, Zealot The Crazy Lui
Post by Zealot The Crazy Lui
Post by eudas
they probably make some, but most of their ads are "house" ads anyway (ads
promoting their own stuff).
Yeah, I forgot about that... I don't tend to look "up there." That
particular "revenue stream" is probably very small if not
non-existant. (especially compared to game sales/subscription fees)
Post by eudas
i don't know much of the real details of how battle.net works as far as network
level stuff goes but one has to wonder how much lag it can really cause.
Bnet causing lag? That doesn't happen, unless you have *extremely*
limited bandwidth. While in the game, you have only very limited
"ping/pong" type communications with bnet. When in-game, in the case
of Starcraft, your connection is peer to peer and only after the game
concludes do you resume regular communication with a bnet server.
That's what I'd thought, but I didn't want to say something wrong and then have
10 people jump on my shit for being a moron. :)

eudas
Inside of every silver lining, there's a big, dark cloud.
eudas
2005-10-12 05:18:06 UTC
Permalink
Post by sam
Face it, the BnetD project was shut down because people might play Starcraft on the Internet with their friends, and Blizzard will lose out if Battle.net isn't used as much (advertising and stuff).
bnetd was shut down because blizzard was afraid pirated copies of wc3 were going
to cannibalize wc3 launch sales.

the bnetd lawsuit continued to its inevitable conclusion because blizzard also
wanted to ensure their advertising revenue stream for the future, and because
they wanted to avoid the launch sales scare for whatever their next game is as
well.

in the end, you're mostly right, but based on observations from my own company,
the above is a slight tweak on the perspective.

eudas
Inside of every silver lining, there's a big, dark cloud.
DMZ
2005-12-27 01:15:37 UTC
Permalink
Post by eudas
Post by sam
Face it, the BnetD project was shut down because people might play
Starcraft on the Internet with their friends, and Blizzard will lose
out if Battle.net isn't used as much (advertising and stuff).
bnetd was shut down because blizzard was afraid pirated copies of wc3
were going to cannibalize wc3 launch sales.
Just company PR - the bnetd project had already refused to support wc3 for
that very reason long before the lawsuit was launched.

Personally I've not purchased any Blizzard/Sierra (VUG) product since that
date and see no reason to change that behaviour - some of us have long
memories.
--
DMZ
mhm33x4 and ambivalence returned via bungee
Luc The Perverse
2005-12-27 02:16:43 UTC
Permalink
Post by DMZ
Post by eudas
Post by sam
Face it, the BnetD project was shut down because people might play
Starcraft on the Internet with their friends, and Blizzard will lose
out if Battle.net isn't used as much (advertising and stuff).
bnetd was shut down because blizzard was afraid pirated copies of wc3
were going to cannibalize wc3 launch sales.
Just company PR - the bnetd project had already refused to support wc3 for
that very reason long before the lawsuit was launched.
Personally I've not purchased any Blizzard/Sierra (VUG) product since that
date and see no reason to change that behaviour - some of us have long
memories.
Oh Gimme a friggin break.

The purpose of the product was to allow people with pirated copies to play.
There is nothing wrong with Battle.net and never has been - it is works fine
for playing over the internet AS LONG AS YOU HAVE A LEGAL COPY.

There is some limited use for something like FSGS on a lan, but then why not
just use UDP?
--
LTP

:)
DMZ
2005-12-27 17:37:55 UTC
Permalink
Post by Luc The Perverse
Oh Gimme a friggin break.
The purpose of the product was to allow people with pirated copies to play.
Hello brainwashed mass!
Post by Luc The Perverse
There is nothing wrong with Battle.net and never has been - it
is works fine for playing over the internet AS LONG AS YOU HAVE A
LEGAL COPY.
Please. I remember the hacks, dupes, rollbacks and server downs of battle
net. Or are you going to claim it's now perfect? Personally I'm thinking in
relation to D2 as a couldn't give a rats' arse about starcraft.
Post by Luc The Perverse
There is some limited use for something like FSGS on a lan, but then
why not just use UDP?
Playing over the internet without relying on battle net, keep up at the
back there.
--
DMZ
mhm33x4 and ambivalence returned via bungee
The Arcane Chas
2005-12-30 04:59:48 UTC
Permalink
In article <***@null>, but only after serious
contemplation, DMZ <***@NOSPAMadjective-army.com> put finger to keyboard
and produced the following;
Post by DMZ
Hello brainwashed mass!
Hi there. ;-}
--
Cheers,

Chas.

"Reality leaves a lot to the imagination".
DMZ
2005-12-30 05:42:16 UTC
Permalink
Post by The Arcane Chas
and produced the following;
Post by DMZ
Hello brainwashed mass!
Hi there. ;-}
Is it true that you can create aluminium ingots through the power of your
mind alone? I've heard rumours.
--
DMZ
mhm33x4 and ambivalence returned via bungee
The Arcane Chas
2005-12-31 00:54:23 UTC
Permalink
In article <***@null>, but only after serious
contemplation, DMZ <***@NOSPAMadjective-army.com> put finger to keyboard
and produced the following;
Post by DMZ
Is it true that you can create aluminium ingots through the power of your
mind alone?
Yes, it's true - can't everyone?
Post by DMZ
I've heard rumours.
Haven't we all?
--
Cheers,

Chas.

"Reality leaves a lot to the imagination".
DMZ
2005-12-31 04:39:23 UTC
Permalink
keyboard and produced the following;
Post by DMZ
Is it true that you can create aluminium ingots through the power of
your mind alone?
Yes, it's true - can't everyone?
Post by DMZ
I've heard rumours.
Haven't we all?
Only nuggets. =(
--
DMZ
still wondering why contact lenses come in packs of three
MuuMiMan
2006-01-02 19:03:56 UTC
Permalink
IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER DMZ
Post by DMZ
Post by Luc The Perverse
There is nothing wrong with Battle.net and never has been - it
is works fine for playing over the internet AS LONG AS YOU HAVE A
LEGAL COPY.
Please. I remember the hacks, dupes, rollbacks and server downs of battle
net.
Hacks and dupes are a problem where ever you go - Hardly something
limited to B.net.
Post by DMZ
Or are you going to claim it's now perfect? Personally I'm thinking in
relation to D2 as a couldn't give a rats' arse about starcraft.
Post by Luc The Perverse
There is some limited use for something like FSGS on a lan, but then
why not just use UDP?
Playing over the internet without relying on battle net, keep up at the
back there.
--
The Melodramatic MuuMi

"I wuv fishes"
- Bob-The-Vasudan, Commander of the 11th Battlegroup


Official supporter of Vasudan Grand Admiral Bob:
http://koti.mbnet.fi/muumi/Bob.jpg
http://koti.mbnet.fi/muumi/BobPoster.jpg

ICQ: 26741225
E-Mail: ***@MEmbnet.fiHERE!

Remove the nospam thingy for valid E-mail adress.
MuuMiMan
2006-01-02 19:35:07 UTC
Permalink
Gar, that's what you get when pressing CTRL+N with the wrong window
open. Here's a new attempt rest;

IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER DMZ
Post by DMZ
Post by Luc The Perverse
There is nothing wrong with Battle.net and never has been - it
is works fine for playing over the internet AS LONG AS YOU HAVE A
LEGAL COPY.
Please. I remember the hacks, dupes, rollbacks and server downs of battle
net.
Hacks and dupes are a problem where ever you go - Hardly something
limited to the real B.net itself.

Does it suffer from problems time-to-time? Yes. Is it perfect? No. But
as long as it works well enough (which it does), I don't see a problem
with there being a lack of an alternative service - And let's be
honest - It /does/ work well enough 99% of the time, so I fail to see
the problem.
Post by DMZ
Or are you going to claim it's now perfect? Personally I'm thinking in
relation to D2 as a couldn't give a rats' arse about starcraft.
I wouldn't say perfect, and while I use it very minimalistically these
days, I do dare say it's an entirely different kind of beast than what
it was back when the Diablo 2-overload hit it during the millennial
shift. The WC3 launch was relatively painless in comparison as far as
I myself remember, and I've not come across any severe big server
ruckus myself once the D2 fad died down.
Post by DMZ
Post by Luc The Perverse
There is some limited use for something like FSGS on a lan, but then
why not just use UDP?
Playing over the internet without relying on battle net, keep up at the
back there.
If it is really /that/ important to you, you can always use Hamachi
(http://www.hamachi.cc/ ) or other alternate work-arounds to create a
VPN environment for yourself.


It's not that I have anything against BnetD or FSGS. In fact, I used
FSGS myself on LAN parties back in the day a couple of times, and more
alternative ways to use/connect to other players is always better.

However, even while I personally didn't like what was done, Blizzard
/is/ perfectly within their rights to protect their economical
interests and shut the thing down - Because, let's face it, the simple
truth is the vast majority of the FSGS servers running back in the day
/were/ geared towards/used by people running pirated copies.

Why? Because they couldn't get on the real Battle.net.


Playing computer games is not a constitutional right of any sort,
despite some people wishing otherwise, and Blizz is not a charity
organization - it is a profit-seeking company. When something
conflicts with the "profit-seeking", in the "profit-seeking company
part", they naturally tend to get somewhat edgy as it intervenes with
their primary purpose of existence. You may not like it, you don't
have to like it, but as long as they follow the rules and the other
party doesn't, they are "within their right" (though I can't say I
liked the way Blizzard handled the whole BnetD debacle. Not very...
tactful).
--
The Melodramatic MuuMi

"I wuv fishes"
- Bob-The-Vasudan, Commander of the 11th Battlegroup


Official supporter of Vasudan Grand Admiral Bob:
http://koti.mbnet.fi/muumi/Bob.jpg
http://koti.mbnet.fi/muumi/BobPoster.jpg

ICQ: 26741225
E-Mail: ***@MEmbnet.fiHERE!

Remove the nospam thingy for valid E-mail adress.
DMZ
2006-01-02 22:01:24 UTC
Permalink
Post by MuuMiMan
Gar, that's what you get when pressing CTRL+N with the wrong window
open. Here's a new attempt rest;
Don't worry, nobody will hold it against your credibility. ;)
Post by MuuMiMan
Hacks and dupes are a problem where ever you go - Hardly something
limited to the real B.net itself.
That's kind of the point - the only way to avoid it is to limit play to
people you know - people who don't hack and dupe not because they can't but
because they don't want to. If you don't care about regional ladders and
for non-MMORPG games like Starcraft and D2 this makes perfect sense.
Post by MuuMiMan
Does it suffer from problems time-to-time? Yes. Is it perfect? No. But
as long as it works well enough (which it does), I don't see a problem
with there being a lack of an alternative service - And let's be
honest - It /does/ work well enough 99% of the time, so I fail to see
the problem.
I've lost days worth of play thanks to their service, I've also lost the
ability to play reasonably many times - that's problem enough for me. While
the service for D2/SC etc. may be "free" the games sold as having online
multiplayer ability certainly weren't.
Post by MuuMiMan
Post by DMZ
Or are you going to claim it's now perfect? Personally I'm thinking in
relation to D2 as a couldn't give a rats' arse about starcraft.
I wouldn't say perfect, and while I use it very minimalistically these
days, I do dare say it's an entirely different kind of beast than what
it was back when the Diablo 2-overload hit it during the millennial
shift. The WC3 launch was relatively painless in comparison as far as
I myself remember, and I've not come across any severe big server
ruckus myself once the D2 fad died down.
Strange - although I've not touched any of their games with a bargepole
since I *have* heard tales of horrible problems connecting to WC3, waits of
over half and hour just to get in not being uncommon. Of course, they could
be mistaken?
Post by MuuMiMan
Post by DMZ
Post by Luc The Perverse
There is some limited use for something like FSGS on a lan, but then
why not just use UDP?
Playing over the internet without relying on battle net, keep up at
the back there.
If it is really /that/ important to you, you can always use Hamachi
(http://www.hamachi.cc/ ) or other alternate work-arounds to create a
VPN environment for yourself.
Amusing that you're suggesting using yet another mediation service - you're
once more relying on an external entity to manage your connections for you
before they're finalised.
Post by MuuMiMan
It's not that I have anything against BnetD or FSGS. In fact, I used
FSGS myself on LAN parties back in the day a couple of times, and more
alternative ways to use/connect to other players is always better.
However, even while I personally didn't like what was done, Blizzard
/is/ perfectly within their rights to protect their economical
interests and shut the thing down
How does one compete economically with a free service?
Post by MuuMiMan
Because, let's face it, the simple
truth is the vast majority of the FSGS servers running back in the day
/were/ geared towards/used by people running pirated copies.
Why? Because they couldn't get on the real Battle.net.
Fair enough - however FSGS offered to authenticate the keys via Blizzard
and were refused.
Post by MuuMiMan
Playing computer games is not a constitutional right of any sort,
Not coming from a country that has a constitution, so what?
Post by MuuMiMan
despite some people wishing otherwise, and Blizz is not a charity
The term is 'fair use'. It's the same basic principle as retaining the
right to possess and use table forks even though unscrupulous individuals
can and do use them to poke eyes out with.

Basically I want to live in a world where people aren't forced to wear
idiot mittens and I'll _never_ understand why any unrelated individual will
rush to the defense of a companies dubious behaviour. Other than blind
stupidity, of course. That kind of makes sense.
Post by MuuMiMan
organization - it is a profit-seeking company. When something
conflicts with the "profit-seeking", in the "profit-seeking company
part", they naturally tend to get somewhat edgy as it intervenes with
their primary purpose of existence.
What you're describing is amorality. It's generally frowned on as a bad
thing in virtually all societies yet many actively practise it.
Post by MuuMiMan
You may not like it, you don't have to like it, but as long as they
follow the rules and the other party doesn't, they are "within their
right" (though I can't say I liked the way Blizzard handled the whole
BnetD debacle. Not very... tactful).
Now doesn't that get confusing where "the rules" in question were bought
and payed for by the company employing them? Vivendi/Universal lobbied long
and hard for the DMCA. The law is an ass - anyone that believes that it
mediates between right and wrong is something less than a human being.

Not very tactful is an understatement. On the other hand if they'd gone
after the project that *was* attempting to deliberately break the
protection on WC3 there wouldn't have been a tear shed here.
--
DMZ
mhm33x4 and ambivalence returned via bungee
The Mythical Alex
2006-01-03 01:11:38 UTC
Permalink
In article <***@null>, ***@NOSPAMadjective-army.com
says...
Post by DMZ
What you're describing is amorality. It's generally frowned on as a bad
thing in virtually all societies yet many actively practise it.
You bring up a good question. Is gay marriage immoral?
--
The Mythical Alex
Fortified with Vitriol and Irony
Luc The Perverse
2006-01-03 02:08:48 UTC
Permalink
Post by The Mythical Alex
says...
Post by DMZ
What you're describing is amorality. It's generally frowned on as a bad
thing in virtually all societies yet many actively practise it.
You bring up a good question. Is gay marriage immoral?
No.

http://www.mindprod.com/ggloss/gaymarriage.html
--
LTP

:)
The Mythical Alex
2006-01-03 19:28:29 UTC
Permalink
Post by Luc The Perverse
http://www.mindprod.com/ggloss/gaymarriage.html
That link is immoral.
--
The Mythical Alex
Fortified with Vitriol and Irony
Luc The Perverse
2006-01-03 19:56:56 UTC
Permalink
Post by The Mythical Alex
Post by Luc The Perverse
http://www.mindprod.com/ggloss/gaymarriage.html
That link is immoral.
Immorality is a façade that people with low self esteems invent to denounce
others for their own self gratification and perpetuation of their belief in
their own salvation.

--
LTP

:)
DMZ
2006-01-04 01:48:51 UTC
Permalink
Post by Luc The Perverse
Post by The Mythical Alex
Post by Luc The Perverse
http://www.mindprod.com/ggloss/gaymarriage.html
That link is immoral.
Immorality is a façade that people with low self esteems invent to
denounce others for their own self gratification and perpetuation of
their belief in their own salvation.
Your c forgot to wipe properly.
--
DMZ
mhm33x4 and ambivalence returned via bungee
Luc The Perverse
2006-01-04 10:33:00 UTC
Permalink
Post by DMZ
Post by Luc The Perverse
Post by The Mythical Alex
Post by Luc The Perverse
http://www.mindprod.com/ggloss/gaymarriage.html
That link is immoral.
Immorality is a façade that people with low self esteems invent to
denounce others for their own self gratification and perpetuation of
their belief in their own salvation.
Your c forgot to wipe properly.
Actually it suffers from chronic french syndrome
--
LTP

:)
MuuMiMan
2006-01-03 01:24:08 UTC
Permalink
IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER DMZ
Post by DMZ
Post by MuuMiMan
Hacks and dupes are a problem where ever you go - Hardly something
limited to the real B.net itself.
That's kind of the point - the only way to avoid it is to limit play to
people you know - people who don't hack and dupe not because they can't but
because they don't want to. If you don't care about regional ladders and
for non-MMORPG games like Starcraft and D2 this makes perfect sense.
True, but that is hardly a point against B.net itself, is it? I mean,
you can play with that circle of friends on Battle.net just as well as
you can on FSGS/direct IP connection, can't you? It is not like
connecting to B.net and joining a specific private channel is any more
of a hassle than entering your friends IP into a game =P
Post by DMZ
Strange - although I've not touched any of their games with a bargepole
since I *have* heard tales of horrible problems connecting to WC3, waits of
over half and hour just to get in not being uncommon. Of course, they could
be mistaken?
I had some over-long connecting times during the initial launch weeks
of WC3, but nothing of the magnitude you describe. Beyond that, I
can't comment much since I didn't really fool around with WC3 after
the initial launch month other than a couple of oddball times to
re-check that, yes, the game still sucks donkey schlongs.
Post by DMZ
Post by MuuMiMan
If it is really /that/ important to you, you can always use Hamachi
(http://www.hamachi.cc/ ) or other alternate work-arounds to create a
VPN environment for yourself.
Amusing that you're suggesting using yet another mediation service - you're
once more relying on an external entity to manage your connections for you
before they're finalised.
Yes, but I fail to see what is so wrong in that - Especially when
using that is so much less of a hassle than doing the thing the hard
way.
Anyway, it is really beside the point - It was bought up as an
alternative way just to point out that you still don't /need/ to rely
on B.net for your games (ease of use is another matter, of course).
Post by DMZ
Post by MuuMiMan
However, even while I personally didn't like what was done, Blizzard
/is/ perfectly within their rights to protect their economical
interests and shut the thing down
How does one compete economically with a free service?
The answer for most of the time is, "you don't" - Probably why they
were so eager to get rid of the 'competition'.
Post by DMZ
Fair enough - however FSGS offered to authenticate the keys via Blizzard
and were refused.
...And even if it creates a somewhat bizarre situation, are they as
the owners of the property, not perfectly within their right to do
that?

....

FSGS: Hey, we made this gameserver thingy so people don't need to rely
on B.net, but we'd need some sort of system to prevent pirates from
playing on it, can you tell us how we'd hook up with your servers for
authentication?

Blizz: No, screw you, we don't want people mucking with our property
or hand it out to outside-house strangers. Besides, we could loose
monies if your thingy becomes popular, and you smell bad!

FSGS: Uh, ok, whatever. You'll realize that you're giving pirates a
means to play your games online though . I mean, it's not like we're
going take it up the ass and end this project or anything, you know.

Blizz: That's OK, we'll just sue you and shut you down for breaking
copyright laws anyway, since we don't like you.


Well, yeah, I see your point, but still doesn't change what the law is
=/
Post by DMZ
What you're describing is amorality. It's generally frowned on as a bad
thing in virtually all societies yet many actively practise it.
I fail to see the "amoral" part in the basic idea of "protecting your
own rights and interests".
Methods can always be debated, of course...
Post by DMZ
Now doesn't that get confusing where "the rules" in question were bought
and payed for by the company employing them? Vivendi/Universal lobbied long
and hard for the DMCA. The law is an ass - anyone that believes that it
mediates between right and wrong is something less than a human being.
Oh, I do agree on that, and In general fart in most general directions
where the new "Euro-DMCA" reers its ugly head myself :p.
Post by DMZ
Not very tactful is an understatement. On the other hand if they'd gone
after the project that *was* attempting to deliberately break the
protection on WC3 there wouldn't have been a tear shed here.
The problem is not really if they are deliberate or not. it is the end
result of what they are doing, and I do think FSGS (during the time it
operated) showed just where things would have went.

Yeah, it sucks, but if users will abuse it, do you have options?
--
The Melodramatic MuuMi

"I wuv fishes"
- Bob-The-Vasudan, Commander of the 11th Battlegroup


Official supporter of Vasudan Grand Admiral Bob:
http://koti.mbnet.fi/muumi/Bob.jpg
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DMZ
2006-01-03 18:53:46 UTC
Permalink
Post by MuuMiMan
True, but that is hardly a point against B.net itself, is it? I mean,
you can play with that circle of friends on Battle.net just as well as
you can on FSGS/direct IP connection, can't you? It is not like
connecting to B.net and joining a specific private channel is any more
of a hassle than entering your friends IP into a game =P
You realise that legally there is no difference between that and the
ruling made against bnetd other than that Blizzard hasn't sued. =P
Post by MuuMiMan
yes, the game still sucks donkey schlongs.
I've heard it's aimed at kiddies and is basically a low difficulty
levelling treadmill. I'm waiting to see what DDO is like.
Post by MuuMiMan
The answer for most of the time is, "you don't" - Probably why they
were so eager to get rid of the 'competition'.
Bnet being free service in question, so it's not competition.
Post by MuuMiMan
Post by DMZ
Fair enough - however FSGS offered to authenticate the keys via
Blizzard and were refused.
...And even if it creates a somewhat bizarre situation, are they as
the owners of the property, not perfectly within their right to do
that?
It creates a catch-22 situation that removes fair use. Now that *is* a
right.
Post by MuuMiMan
Well, yeah, I see your point, but still doesn't change what the law is
Copyright law didn't come into it, incidentally. The ruling was based
soley on the DMCA anti-circumvention clause.
Post by MuuMiMan
Post by DMZ
What you're describing is amorality. It's generally frowned on as a
bad thing in virtually all societies yet many actively practise it.
I fail to see the "amoral" part in the basic idea of "protecting your
own rights and interests".
You snipped what I was replying to, which was "protecting your cashflow
above all else" Being guarenteed to make money is not a right.
Post by MuuMiMan
Yeah, it sucks, but if users will abuse it, do you have options?
Same argument again -- everything can be abused. Even sporks.
--
DMZ
mhm33x4 and ambivalence returned via bungee
Zealot The Crazy Lui
2006-01-06 09:15:44 UTC
Permalink
On Tue, 3 Jan 2006 18:53:46 +0000 (UTC), DMZ
Post by DMZ
I've heard it's aimed at kiddies and is basically a low difficulty
levelling treadmill. I'm waiting to see what DDO is like.
Custom maps can be interesting...
Post by DMZ
It creates a catch-22 situation that removes fair use. Now that *is* a
right.
Fair use of software? Fair use can't really extend to doing whattever
you want to make a software work multiplayer. You should be able to
make backups of your disks or copy them to hard drive as a backup,
that's fair use. Reverse engineering a program to circumvent the
built-in multiplayer system? I can't see how that fits in with the
intention of fair use...
Post by DMZ
Copyright law didn't come into it, incidentally. The ruling was based
soley on the DMCA anti-circumvention clause.
Did you forget what the "C" in DMCA stands for?
--
"No I'm saying that I'm a cow dung." - Stephen "Suupernuubie" Ung
"Eat a bag of hell." - Cyric The Mad
"I'm all for the girl on girl action, but it could put a strain on the marriage" - LTP

MSN:***@hotmail.com (BUT DON'T SEND E-MAIL!) YIM: ktwilson AIM: YahooKyleW
Zealot the Crazy Lui
Grand 16-Star General and overall director of AGSC operations for the Pronoun Army(and webmaster)
http://pronounarmy.homestead.com/ http://thirty-five-mil.blogspot.com/
re-vamped sig 11111010111.1001.10011
DMZ
2006-01-06 19:23:35 UTC
Permalink
Post by Zealot The Crazy Lui
Did you forget what the "C" in DMCA stands for?
Yes. I always thought it was sung by the village people.
--
DMZ
mhm33x4 and ambivalence returned via bungee
Luc The Perverse
2005-10-11 02:27:54 UTC
Permalink
Post by y***@videotron.ca
I am trying to play broodwar via Internet (TCP-IP) but not via
battle.net. It is easy to get it work via IPX/SPX on my lan but there
is no option to type a specific IP to connect with a friend.
Is somebody know how to do it?
Help will be grately appreciated.
And what is wrong with Battle.net? (Except that you are using illegal
keys.)

Oh alright. Get Kali or Khan (sp?) or you can try some funky shit with VPN.
--
"It's better to have rocked and lost than never to have rocked at
all." -John Flansburgh
MuuMiMan
2005-10-15 15:47:44 UTC
Permalink
IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER
Post by y***@videotron.ca
I am trying to play broodwar via Internet (TCP-IP) but not via
battle.net. It is easy to get it work via IPX/SPX on my lan but there
is no option to type a specific IP to connect with a friend.
Is somebody know how to do it?
Ouside of setting up some sort of VPN, it is not possible.
--
The Melodramatic MuuMi

"I wuv fishes"
- Bob-The-Vasudan, Commander of the 11th Battlegroup


Official supporter of Vasudan Grand Admiral Bob:
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ICQ: 26741225
E-Mail: ***@MEmbnet.fiHERE!

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